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July 16, 2014
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LilPupTurn ANIMATION by stottt LilPupTurn ANIMATION by stottt
Here is a low res GIF of my mech
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:iconshayfifearts:
shayfifearts Featured By Owner Jul 17, 2014  Professional General Artist
You make me miss doing 3D...
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:iconstottt:
stottt Featured By Owner Jul 17, 2014  Professional Digital Artist
you should do some, its fuuuun
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:iconshayfifearts:
shayfifearts Featured By Owner Jul 18, 2014  Professional General Artist
All I have is an old version of Maya...lol. I guess I could pull that out and see if I remember anything.
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:iconstottt:
stottt Featured By Owner Jul 19, 2014  Professional Digital Artist
ya, the old version works well too    :)
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:iconeternalanomaly:
EternalAnomaly Featured By Owner Jul 17, 2014  Professional General Artist
Nice looking bot you got there. I love the detail on him - the texture sets the tone of him quite nicely.
His form reminds me of Star Wars prequels robot designs somehow. Must be the lines and the texture.
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:iconstottt:
stottt Featured By Owner Jul 17, 2014  Professional Digital Artist
;)  great thoughts
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:iconpijuuu:
pijuuu Featured By Owner Jul 17, 2014  Hobbyist Digital Artist
Nice work :D
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:iconstottt:
stottt Featured By Owner Jul 17, 2014  Professional Digital Artist
thanks thanks thanks PIJUUU
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:icontradua:
Tradua Featured By Owner Jul 17, 2014  Hobbyist Digital Artist
What's it for?
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:iconstottt:
stottt Featured By Owner Jul 17, 2014  Professional Digital Artist
Just a model I did for fun, just to learn about the process of doing high poly to low poly bakes :)
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:iconanthonyholden:
AnthonyHolden Featured By Owner Jul 16, 2014  Professional Filmographer
DOPE!
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:iconstottt:
stottt Featured By Owner Jul 16, 2014  Professional Digital Artist
:)
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:iconshanewhite:
shanewhite Featured By Owner Jul 16, 2014  Professional Artist
Nice one, Tyler.

=s=
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:iconstottt:
stottt Featured By Owner Jul 16, 2014  Professional Digital Artist
thanks Shane.
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:iconcomixmill:
comixmill Featured By Owner Jul 16, 2014  Professional General Artist
TOTEZ ADORBZ!
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:iconstottt:
stottt Featured By Owner Jul 16, 2014  Professional Digital Artist
thanks thanks
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:icongorgonzola:
Gorgonzola Featured By Owner Jul 16, 2014  Professional Digital Artist
Very cool. So looking at it again, did you go at it start to finish in Zbrush, or did you bring in another program? You ended up with some super sweet clean lines and shapes in it, that's something I can't stop noticing in it.
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:iconstottt:
stottt Featured By Owner Jul 16, 2014  Professional Digital Artist
Thanks for taking another look :)

I started it in Maya with the plans to just do a really low res model with only a diffuse map, then I decided that I needed to learn the pipeline for creating bakes from a zbrush model.  I brought the Maya model into zbrush and added a few details after which I exported it out and used topogun, Maya and Xnormal to refine the low poly model for bakes and to create backes from the zbrush model.  After that I did the different material maps in photoshop...the rendered image is from Marmoset Toolbag.

:)
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:iconyuk-buitar:
YUK-buitar Featured By Owner Jul 16, 2014  Professional Filmographer
this doesn't look like zbrush, maybe max ? ( dunno, guessing )
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